Great animation, great music, and very funny.
Brilliant job, and congratulations on your wedding.
It's nice to know Bryan's oging to take all the credit again, for Chris Boe's work.
Then again it's not even slightly impressive. I mean - anyone could make it, it's pretty much 99% tweens, and most things that arn't, look horrible, for example the fire at the beginning.
And how Leslie Nielsen was obliged to voice this is beyond me.
Isn't it great of you to animate it all youself! </sarcasm>
It's obvious you traced it. So why don't you say so?
This is looking pretty great, but the animation seems a little stiff.
This was... terrible, heres why
Well, let me sum it up for you. The drawings looked dismal. This is pretty much 100% irrelevant to metal gear and is also badly written. Randomness can be funny in small doses, but this was crap when it came to humour. The answering machine was lame, I'll say that.
All in all this was utter balls.
You've just wasted 5 minutes of my time
This wasn't very good. The voice acting was.... well.... terrible. The script could also do with major work. The 'action' scenes were horrible, because Pretty much all of them were either based off Xiao Xiao or the Matrix.
I can also tell you didnt do the 3D parts either. I can tell because if you can't animate anything other than stick figures in 2D, how on eath did you animate in 3D?
I feel pretty sorry for the guy who did the voices by now. IMHO, looking back on this animation it was the scripting that let the speech down, not the acting. Yeah, I've learnt to be self-critical sometime in the past year ;)
As for the actions scenes, they were inspired by stuff like The Matrix and Xiao Xiao and I'm not ashamed to say that. Imitation is the sincerest form of flattery and I always try to give it my own kind of style (whether that's a good thing or not), I mean 90% of blockbuster movies are cheaper rips of each other nowadays.
As for the 3D parts, yes I did animate them. As far as I'm concerned these animations are open-source on request for anyone who wants the orginal files. The 3D was all done in Swift 3D, using a mixture of vector and raster renders, put together and syncd in flash.
Remember, there's a difference between original artwork and animation. I suck at art. I can draw geomtric style environments, but I can't draw characters at all, hence my use of sticks. Animation is a seperate issue. Sure, sticks are easier to animate, but give me a fully drawn character in the right format and I could give a decent shot at animating it. All the 3D in the animation consists of very simple geometric shapes (primitives) and extrusions of 2D shapes, so the modelling was pretty simple.
Anyway, thanks for the review :)
Wow, why have you justed traced Rodney Mullen footage? Can't you animate yourself?
OF COURSE NOT!!!
BECAUSE YOU CANT EVEN DRAW!!!
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